// C33Padj.fe // Adjoint of Schoen's C33(P) surface on p. C, bottom. // genus 33 surface complementary to P surface // Programmer: Ken Brakke, brakke@susqu.edu, http://www.susqu.edu /* Commands: gogo - typical evolution showcube - cubic unit cell, as on web page transforms off - show just single fundamental region setcolor - to color one side yellow, as in my web page. To turn off showing all the edges in the graphics display, hit the "e" key in the graphics window. */ view_transform_generators 5 0 1 0 0 1 0 0 0 0 0 1 0 0 0 0 1 // a: mirror on long curved edge swap_colors // just for the next one -1 0 0 0 0 0 -1 0 0 -1 0 0 0 0 0 1 // b: C2 rotation on straight edge -1 0 0 -2 0 1 0 0 0 0 1 0 0 0 0 1 // c: mirror plane x = -1 1 0 0 0 0 -1 0 -2 0 0 1 0 0 0 0 1 // d: mirror plane y = -1 1 0 0 0 0 1 0 0 0 0 -1 -2 0 0 0 1 // e: mirror plane z = -1 (bottom edges) parameter asize = 0.206113835609601 // shape parameter, for period killing parameter bsize = 0.504084047369995 // shape parameter, for period killing, a < b < 1 constraint 1 // mirror plane in adjoint formula: y = z // Constraints for use after adjoint transformation parameter maxy = 0 parameter minz = 0 constraint 3 formula: y = maxy constraint 4 formula: z = minz constraint 5 formula: y = x constraint 6 formula: x = 0 constraint 7 formula: y+z= 0 vertices 1 0 0 0 fixed 2 -1 asize asize fixed 3 -1 bsize asize fixed 4 -1 bsize 0 fixed 5 -1 1 0 fixed edges 1 1 2 constraint 1 2 2 3 fixed 3 3 4 fixed 4 4 5 fixed 5 5 1 fixed faces 1 -5 -4 -3 -2 -1 read hessian_normal // good evolution, getting lots of facets near vertex 2 cusp. gg := { refine edge where valence == 1; g 5; r; g 10; u; V; refine vertex[2].edge where on_constraint 1; u; V; g5; hessian;hessian; refine vertex[2].edge;u; V; g 5; hessian; hessian; r; g 5; u; V; u; g 5; hessian; hessian; refine vertex[2].edge where on_constraint 1;u; V; g5; hessian;hessian; r; g 5; u; V; u; g 5; hessian; hessian; refine vertex[2].edge; g 5; V; u; V; hessian; hessian; r; g 5; u; V; u; g 5; hessian; hessian; u; V; u; V; refine edge where original == 5; refine vertex[2].edge; g 5; V; u; V; hessian; hessian; u; V; u; V; hessian; } // Some distances in the adjoint calc := { edge1dy := sum(edge ee where original==1, sum(ee.facet ff, (ff.z*ee.x-ff.x*ee.z)/sqrt(ff.x^2+ff.y^2+ff.z^2))); edge1dz := sum(edge ee where original==1, sum(ee.facet ff, (ff.y*ee.x-ff.x*ee.y)/sqrt(ff.x^2+ff.y^2+ff.z^2))); edge2dz := sum(edge ee where original==2, sum(ee.facet ff, ff.x*ee.y/sqrt(ff.x^2+ff.y^2+ff.z^2))); edge3dy := sum(edge ee where original==3, sum(ee.facet ff, ff.x*ee.z/sqrt(ff.x^2+ff.y^2+ff.z^2))); printf " edge1dy: %g edge1dz: %g edge2dz: %g edge3dy: %g\n", edge1dy,edge1dz,edge2dz,edge3dy; } read "adjoint.cmd" // Call this to do adjoint transformation! adj := { unset vertex constraint 1; unset edge constraint 1; adjoint; } // Applying constraints after adjointing frame := { unfix vertices; unfix edges; xoff := vertex[1].x; set vertex x x-xoff; yoff := vertex[1].y; set vertex y y-yoff; zoff := vertex[1].z; set vertex z z-zoff; maxy := max(vertex,y); set vertex x x/maxy; set vertex y y/maxy; maxy := 1; minz := min(vertex,z); set vertex z z/(-minz); minz := -1; foreach edge ee where original==1 do { fix ee.vertex; set ee.vertex constraint 6; set ee.vertex constraint 7; set ee constraint 6; set ee constraint 7; }; foreach edge ee where original==2 do { set ee constraint 3; set ee.vertex constraint 3; }; foreach edge ee where original==3 do { set ee constraint 4; set ee.vertex constraint 4; }; foreach edge ee where original==4 do { set ee constraint 3; set ee.vertex constraint 3; }; foreach edge ee where original==5 do { set ee constraint 5; set ee.vertex constraint 5; }; } // for displaying full cube showcube := { transform_expr "cdeababab"; show_trans "R";} setcolor := { set facet backcolor yellow; } // Typical evolution. Can be followed by "showcube" gogo := { gg; adj; frame; show_trans "R"; hessian; hessian; }